Colour-clashtastic! Automania is the first in the series of games to feature the Week family. In this platform game you play Wally Week as he works in a car assembly plant. You have to guide Wally as he picks up various parts of car bodywork from the stock room and carries them to the assembly room to place on the car chassis. There is a time limit which resets when each component is fitted. You start by assembling a 2CV and once complete you are promoted to the next car and gain a life. For each car you complete, the stock room changes with the parts harder to reach. There are various automotive related obstacles to avoid or jump over such as fans and crankshafts falling from the ceiling with wheels and something unidentifiable moving across the floor.
This is another game with that one more go vibe as you want to see what car comes next. The sound has basic spot effects and an annoying tune which you’ll want to turn off after 30 seconds. The sprites are big and colourful but clash horribly although none of these detract from the playability.
|Attribute clash causes some issues with the colours.|
|With the Rolls complete the game cycles back to the 2CV.|